UE4植被动态效果优化:从SimpleGrassWind到VertexColor与遮罩贴图实战
2026/7/8 16:57:02
在操作小工具设置时,我们可以使用System.Gadget.Settings对象来读取和保存数据。以下是一段示例代码:
result.innerHTML = System.Gadget.Settings.readString("age") + " <br/ > "; result.innerHTML += System.Gadget.Settings.read("PI_1") + " <br/ > "; result.innerHTML += System.Gadget.Settings.readString("PI_1") + " <br/ > "; result.innerHTML += System.Gadget.Settings.read("PI_2") + " <br/ > "; result.innerHTML += System.Gadget.Settings.readString("PI_2") + " <br/ > "; result.innerHTML += System.Gadget.Settings.read("firstname") + " <br/ > "; result.innerHTML += System.Gadget.Settings.readString("lastname") + " <br/ > ";这段代码的输出如下: